Game Server Service Terms
Hosting responsibilities specific to multiplayer and community game servers.
Licensing and publisher rules
Customers must meet the publisher’s requirements for running dedicated servers and provide lawful plugins, scripts and assets. Some titles prohibit monetization, require official licenses, or limit mod distribution.
Player limits and performance
Advertised slots are not a promise of fixed tick rate, latency, frame rate or mod compatibility. CPU, memory, disk, network and supported game versions must be confirmed in the signed service specification.
World data and updates
Automatic updates, backups, wipe schedules, restore options, anti-cheat integration and administrator control are plan-specific. Keep copies of important game worlds and configurations whenever feasible.
Crossplay and third-party connectivity
Console crossplay, Steam/Epic visibility, NAT traversal and third-party identity services depend on the particular game and platform. Blacktop will only promise compatibility after it has been tested for the selected title.